Staff UX Motion Designer - MetaMask
Consensys · UNITED STATES - Remote, CANADA - Remote, LATAM - Remote
Skills in this posting
The posting
Please note that we are unable to consider applications from candidates based in France, Italy, or Germany for this role.
Money is moving onto the internet, and the shift has a name: Open Money. This is money that is open, portable, agentic, and owned by you.
MetaMask spent the last ten years building it; with 100M+ downloads, users in ~190 countries, and trillions in cumulative transaction volume, it's the most trusted self-custodial financial platform on the internet. Now we're building the operating system for your money: one place to hold, move, grow, and use anything you own.
Join a remote-first, global team rebuilding how money works: a problem that touches everyone, every day.
About the Design Team
MetaMask's design team aims to establish MetaMask as the premier wallet in fintech, elevating the craft of design and leading the industry as the next phase of decentralized finance unfolds. Our goal is to reduce friction while preserving user trust, so more people can safely explore the world of Web3.
What you’ll do
MetaMask is used by millions of people as their gateway to web3. As the product grows, so does the need for experiences that feel clear, responsive, and human. Motion plays a big role in that.
We’re looking for a Staff Motion Designer to join our Design Systems team. In this role, you’ll shape how motion shows up across MetaMask—from small interaction details to larger moments of expression. A core part of the work is defining a shared motion language and building systems that help teams use it consistently across the product.
This role sits within the design system, but it’s not just about documentation. You’ll be making things—prototyping, exploring, refining—and working closely with designers and engineers to bring motion into the product in a way that scales.
What you’ll work on
Use motion to make the product easier to understand—helping people see what’s happening, what changed, and what to do next
Define a clear, shared motion language for MetaMask—how things move, respond, and feel across surfaces
Build patterns, guidelines, and reusable assets that allow motion to scale across teams and platforms
Introduce moments of delight where they add value, without getting in the way
Partner with product designers and engineers to bring motion into the product in a way that feels natural and performs well
Use prototypes to explore and communicate interaction ideas
Contribute to the overall level of craft across the team through feedback and collaboration
Would be great if you brought this to the role
You’ve spent 6+ years working with motion in digital products, using animation and interaction to make complex experiences easier to understand
Strong illustration skills, with the ability to create original, versatile visual assets that complement motion design.
You define motion languages and patterns that create consistency across screens, features, and platforms
You build scalable systems—guidelines, reusable assets, or components—that help teams apply motion without starting from scratch
You work closely with engineers to bring motion into production in ways that feel smooth, perform well, and hold up across platforms
You use prototyping to explore and communicate ideas, helping teams align on how things should move and respond
You balance clarity and delight, knowing when motion helps guide someone and when it might get in the way
You raise the bar for craft, through feedback, collaboration, and hands-on contribution
Don't meet all the requirements? Don't sweat it. We’re passionate about building a diverse team of humans and as such, if you think you've got what it takes for our chaotic-but-fun, remote-friendly, start-up environment—apply anyway, detailing your relevant transferable skills in your cover letter. While we have a pretty good idea of what we need, we're ready for you to challenge our thinking on who needs to be in this role.
It is a requirement of employment in this position that applicants will be required to submit to background checks including but not limited to employment, education and criminal record checks. Further details will be provided to applicants that successfully meet the criteria for the position as determined by the company in its sole discretion. By submitting an application for employment, you are acknowledging and consenting to this requirement.
The salary range listed for this role applies to US-based candidates only. Compensation for candidates based outside the US (including Canada, EMEA, and LATAM) will be determined based on location, experience, and skills during the interview process, and may differ from the listed US range.
$146,000 — $218,000 USD
In the rapidly evolving Web3 space, we believe that everyone is a builder. This expansive paradigm requires a range of backgrounds, talents, skills, and experiences to influence and shape the future. At Consensys, this diversity fuels our ability to shift control and redefine the realm of possibility.
We are committed to ensuring that our technology empowers people and communities with economic and political agency through decentralized technologies. We welcome the range of perspectives and differences and celebrate them.
We're excited to see how your unique skills as a builder can contribute to our vision, drive innovation, and help us shape a more inclusive Web3.
Consensys is an equal opportunity employer.
All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law.
Consensys is aware of fraudulent recruitment practices and we encourage all applicants to review our best practices to protect yourself which can be found on our page.
Consensys may use artificial intelligence (AI) tools to support parts of our recruitment process, such as reviewing applications, screening resumes, or conducting initial candidate assessments. These tools are designed to assist our recruiting team and improve efficiency — they do not replace human judgment. A human recruiter or hiring manager reviews every candidate, and all final hiring decisions are made by people, not AI.
It is a requirement of employment in this position that applicants will be required to submit to background and identity verification checks including but not limited to employment, education, criminal record checks, and other such checks as determined necessary by the company.
The PivotHop read
- What a motion designer actually earnsmedian, seniority, by country
- What motion designers do insteadevery measured route out
- Video Editor → Motion Designer48% readiness
- All open motion designer rolesthe full board
Where these skills also reach
- 453 open graphic designer roles66% readiness from motion designer
- 92 open video editor roles47% readiness from motion designer
- 17 open set designer roles44% readiness from motion designer
- 69 open brand designer roles38% readiness from motion designer
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