Game Developer - Puzzle Games

Voodoo · Istanbul

RemoteWorkplace
Aug 25Posted · Aug 25
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Skills in this posting

The posting

About Voodoo

Founded in 2013, Voodoo is a tech company that creates mobile games and apps with a mission to entertain the world. Gathering 800 employees, 7 billion downloads, and over 200 million active users, Voodoo is the #3 mobile publisher worldwide in terms of downloads after Google and Meta. Our portfolio includes chart-topping games like Mob Control and Block Jam, alongside popular apps such as BeReal and Wizz.

Team

You will be an integral part of a newly established internal studio, a dynamic and focused team dedicated to one of our most promising prototype in scale. This studio is specifically chartered to improve this high-potential game up to the successful and market-ready title it is meant to become.

In this exciting role, your initial focus will be on one of our new Puzzle Games that have already demonstrated significant promise and captured our attention with their compelling core mechanics and engaging gameplay.

Role

We are looking for a senior Unity C# Game Developer who has been a primary contributor to the Game architecture, Feature development, and design for several casual games. You will collaborate with a variety of experts: Product Managers, Game Artists, Game Developers, Tech Engineers, Monetization Managers, Data Analysts...

Work closely with small teams of Unity Game Developers and Artists

Implement game logic and systems in C# using Unity

Adapt and work within an existing code base, enhancing its functionality, stability and performance

Provide guidance and share your expertise

Ensure timely delivery of high-quality results

Profile

Advanced Unity knowledge (3y+) including scripting in C#, UI systems, animation, particle systems, etc.

A critical thinker and a problem solver with a keen eye for identifying problems in workflows and processes (and driving them to a resolution)

Previous experience and exposure to the game production process (as part of a game dev studio or otherwise)

Skilled in identifying performance bottlenecks and implementing optimisations, with a strong focus on memory management, frame rate stability, and reducing load times

Experience with analytics-driven development and A/B testing in live games would be a plus

Excellent communication skills and a strong teamwork mindset

Good sense of gameplay experience and special attention to detail

Speak and write English

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